Page Notes 10
Previous Page Notes


Septembre 1.2000
I put up a new Title, which is (surprisingly) not videogame-related. Maybe next time I'll have Dusk as Ulala. ;)

This Title, like the pic of the week, is pen and ink and watercolour.
I felt like drawing Niru again since I hadn't drawn him in what seemed like forever. The previous CG of him was the last time I'd drawn him! So, here, from a top-down perspective, he looks rather pathetic and a bit too young and short. I threw the background in last, without any plan whatsoever; it's Atéo, not that it matters. This is 50% of its working size.



September 8.2000
This week's CG has a pleasant pink background and is 70% of its working size. This picture was slightly more difficult than last week's since I have 2 characters in it. It's in my recent style but just a bit more refined. I looked at Rachel's last picture and boy, that was terrible...This one's not that much improved but I can at least claim some incremental advances...

Ein and Rachel were drawn on separate canvases, then merged into the same pic. Of course, Rachel ought to be angled more towards the camera but I failed in that endeavour.

The BG is pink just because I didn't want another white BG... ^_^;



September 15.2000
I have attempted to draw in a different style, namely a more realistic one. I don't know how well I succeeded. It's Kim as I've never drawn her before. I have also returned to pencils and watercolour, rather than pens. This is 100% of its working size.


September 22.2000
Hmm. The more I look at last week's, the less I like it. ~_~

This week, we have Rhyme's second picture. For some reason, I always, always draw her exceptionally poorly. This is actually one of my better attempts but still, not so pleasing to the eye. I'm still working with pencil/watercolour. Still trying to figure out just how much of her bust you're supposed to be able to see from that angle and the hand? Oh, yikes.

I was getting depressed this week because there are so many excellent CG artists out there who can create images with a simplistic style but they still look marvellous. On the other hand, my style lacks definition and doesn't look any better as a result. :\ Anyway, 75% size. It's a little better than last week's mainly because I spent a lot more time on it.



September 29.2000
Well, here we go again. Rachel never quite looks girly enough when I draw her, which irritates me to no end. It's a conscious decision to give her loose clothing and all but I cannot manage to convince the viewer that the subject in question is in fact, a girl. Well...

2B pencil and watercolour. I tried really, really hard to use coloured pencils but they completely annihilated my lines, even with very light colours, so that was a no-go. 100% scaling. As for angles, I tried really hard to get her left leg to work but it doesn't. The over-lap of the sword (foreground) took a great deal of effort because I can't sketch around something like that and I didn't want to have to resketch (the whole thing's a sketch, isn't it?) the sword.

I rather like her eyes. :}



October 6.2000
I had a rotten lousy week, so I decided a nice picture of Dawn and Atéo would help. And it didn't really. But it's a nice, friendly picture. This week, we pulled out Poser 4 and posed the whole picture...feet on the floor, fingers in position (even Atéo's!) and as little impossible posing as possible. After that, I traced the image in Painter Classic, then traced that one and touched it up to give me linework (2B pencil). After that, I greyscaled and posterized my reference pic down to 1 level and used that as a colouring guide. It's kind of odd but I have more realistical shadows this time around. Not surprisingly, this picture was very simple to draw once it was posed. However, I have lost some of the perspective. That's why her hands look huge. Since the picture is mostly traced, it shouldn't be very surprising.


October 13.2000
I spent an unusually long time sitting around trying to come up with a picture idea. I didn't find one, so I just drew Crys. This is far better than my last attempt at her (8/11/00). The picture appears at 70% of its working size. My major complaint is that because I started the picture as a very very sketchy one and then cleaned it way up, I failed to clean up everything. The seam on her jeans is just plain wrong. I also have little idea how one's hands look like in one's pockets. I think that's close...

I tried to make her a little more mature and started by elongating the picture. Fortunately, I stopped working on the picture for a while, cleared my mind, and when I came back, I saw she was just horribly, horribly stretched. I think I'd better take a break between conception and execution every time, in order to get a better perspective. As it is, the really zoomed out pictures often lead me to find size and proportion mistakes I don't quite notice when I'm working on the picture at 100%+ magnification. Looking at the thumbnail, something seems amiss but I can't quite place it.

But...she looks like a girl, right? Yes? That's what I was aiming for. (No one else has this problem, do they? ~_~ )



October 20.2000
This is the fastest I've done a CG, so of course, it's not gonna look all that great. It was mostly an excuse to have lots of varied colours on the canvas, rather than to actually portray a realistic sunset...I simply haven't that much skill. After sketching for maybe all of 10 minutes, it got coloured and then I convinced myself I ought to have given her a much shorter neck. Oops. It looked okay at the time.


October 27.2000
Today, I have used a new technique called "backdating." Although it is actually Sunday, I'm pretending it's not since this is the10/27/00 picture. I really started it on 10/27 and did a lot of work on 10/28. It took a bit longer than I imagined, since I worked at a much higher resolution than normal. This picture is 33% of its working size. I know some CG artists work at much higher resolutions than that but this took long enough as it is. I think the end result is much better, though, since I also worked much slower. I could have rushed it out on 10/27 as I sometimes do but this time, I took my time and kept checking and rechecking the size and proportions on zoomed views. But at a point, I realized I could be working on this indefinitely...So, I stopped. I just couldn't adjust Jason properly to fit into the background and his "shadow" has been completely screwed up as a result. It was merely scrunched while I kept shifting his legs, so that's why it is completely impossible. (I hadn't noticed, even while colouring?!) Or maybe it's not so hopelessly wrong...I keep changing my opinion. Anyway...Jason is pretty non-dynamic, isn't he? I spent a lot of time working on Aeyar, trying not to make her so hulking while tending towards a taller, more feminine look. That shows in the choice of pose, doesn't it? ^_^; I tried a new light source, too. So, now it's entirely top down. Not that I really know how lights work. ~_~ But it looks nice overall, doesn't it? Nicer than usual, anyway. Colouring was sketchy to match with the sketchy linework. One of these days, I'll figure out how to control the sytlus for nice clean lines, I hope...


November 3.2000
Once again, it's actually the 6th! O_O I should be asleep! Picture was created 11/4 and 11/5. I finished shortly before midnight...

The picture here is 25% of its working size. Because of that, I spent an extraordinary amount of time on it. I think colouring it was 2 hours alone! I apologize that the file is so large but since this is ¼ size, just imagine...My .RIFFs are 7.62MB for the lines and 24.5MB for the coloured version! This is the largest file I've ever created in Painter. The previous one was that really big, unlined Kain picture. For reference, last week's was only 6.12MB, coloured.

I had lots of problems with Kim's pose. Since she's squatting a little, all of the angles are weird. I didn't spend quite so much time on shading this week. If you'll notice, I actually put Kim's shirt-sleeves on in a more realistic fashion. As for the angles of her torso and shoulder, I kept fiddling with them until I finally just said "DO IT!" and it turned out...okay.

Zach's leather jacket is based off Ryo from Shenmue's jacket. I just looked at the wallpapers they have available to download and approximated. As a result, I gave him a purple shirt instead of a white one. (Since Ryo's is white, Zach's had to be coloured.) Why purple? If you notice, all the other primary and secondary colours are represented...Also, Zach doesn't really have a CD. I merely drew a generic guy with a slight grin.

The poses are very stiff 'cause I'm really not used to such giant resolutions. I had to keep zooming out to check size and proportions. I also horizontally flipped the picture quite a lot in order to check my lines. While the end result is not perfect, it's still a LOT better than the original conception (now lost forever. Heh heh heh...).

Background? Are you kidding me?



November 10.2000
Dawn fought against someone and he slashed her left arm so badly that she dropped her sword. If you didn't know, Dawn is right-handed.
This picture was done rather quickly and is presented here at 100% size for no very good reason. 2B pencil and Felt Marker.


November 17.2000
This picture was just for fun. Jäne has no idea what Thanksgiving is and is completely lost. :} A little picture, this is 100% working size.


November 24.2000
A gag picture, this was done in perhaps as much as half an hour. It's shown 50% of its working size.

back