00/12/18 


I've been playing "Star Ocean 2: Second Story" (PSX) and FINALLY, after 70 minutes of rather bland story, I got up to the part where you actually get to travel around and do things! The first thing I did was rush back into the forest and get jumped but some REALLY STRONG things, which wiped me out and set me back 20 mins. ~_~ What are such strong monsters doing in the first forest?! (For those of you who've played the game, this is the forest attached to Rena's village.) After redoing it (grr!), I'm a bit farther and it seems like a good game, other than the horrendous dubbing.... After all, you can only directly control one character at a time.... Claude is much faster than Rena, so he's always zipping around beating things up before she can get anywhere nearby.... It's very random whether you hit or not...Well, I suppose that's just like more traditional RPGs, isn't it?

Other than that, I've been fooling around with RPG Maker 2000, which is a very powerful system. You can't customize EVERYTHING but it's flexible enough that the actual game can be molded pretty much however you want!... But...I've found that even without needing to design an engine or do any programming (just TONS of scripting!), RPGs still require massive amounts of time.... One single character (4 views x 3 poses = 12 sprites) took me, I don't know.... You just have to sink a lot of time into modelling and then none into posing! (Hardly anyone bothers to animate 3D models THAT well, you notice?)

The system may be powerful but it's pretty simple, too. The basics are very accessible but if you want to do anything more difficult, you're going to have to devote a LOT of time to scripting.

Over the last three days, I worked on a brand new picture just for a New Year's card. It's a pity no one else will see it; it turned out very nice. If anyone saw it and compared it to my CGA...they'd wonder how I can turn out some of the less good pieces in there. ^_^;;; Well, I did spend three days on it, rather than say...1 hour...I guess I'll have to start CGing on Wednesday from now on! O_O This picture was done on paper first, along with a colouring guide, so perhaps I have to do that for all of them?

But what was really irritating was that after doing half of the base colouring, I remembered I needed to find a printer driver on my hard drive, so I opened an explorer window.... It can't even handle opening and closing one window!... Moral of the story: don't even dream of multi-tasking under Windows.

...I kind of wanted some way to interact with visitors and that's the first thing I could find. 

I've been playing "Star Ocean 2: Second Story" (PSX) and FINALLY, after 70 minutes of rather bland story, I got up to the part where you actually get to travel around and do things! The first thing I did was rush back into the forest and get jumped but some REALLY STRONG things, which wiped me out and set me back 20 mins. ~_~ What are such strong monsters doing in the first forest?! (For those of you who've played the game, this is the forest attached to Rena's village.) After redoing it (grr!), I'm a bit farther and it seems like a good game, other than the horrendous dubbing. (How much of a head cold is Claude supposed to have?) Also, the battle system seems very loose. After all, you can only directly control one character at a time. So, you have to juggle watching where you're running along with trying to keep an eye on others' HP! Ouch. Claude is much faster than Rena, so he's always zipping around beating things up before she can get anywhere nearby. And the AI doesn't care about being surrounded or not. Artificial "Intelligence," huh? I was hoping for a more traditional system but oh, well. It's very random whether you hit or not...Well, I suppose that's just like more traditional RPGs, isn't it? ^_^ 
 
Other than that, I've been fooling around with RPG Maker 2000, which is a very powerful system. You can't customize EVERYTHING but it's flexible enough that the actual game can be molded pretty much however you want! Cool! But...I've found that even without needing to design an engine or do any programming (just TONS of scripting!), RPGs still require massive amounts of time. I imagine graphics take a lot longer to do than just planning and plotting (and even writing!) story. One single character (4 views x 3 poses = 12 sprites) took me, I don't know. An hour? 2? Jeez. Now I know why so many RPGs prefer 3D models. You just have to sink a lot of time into modelling and then none into posing! (Hardly anyone bothers to animate 3D models THAT well, you notice?) 
 
The system may be powerful but it's pretty simple, too. The basics are very accessible but if you want to do anything more difficult, you're going to have to devote a LOT of time to scripting. 
 
Over the last three days, I worked on a brand new picture just for a New Year's card. It's a pity no one else will see it; it turned out very nice. If anyone saw it and compared it to my CGA...they'd wonder how I can turn out some of the less good pieces in there. ^_^;;; Well, I did spend three days on it, rather than say...1 hour...I guess I'll have to start CGing on Wednesday from now on! O_O This picture was done on paper first, along with a colouring guide, so perhaps I have to do that for all of them? ;_; 
 
But what was really irritating was that after doing half of the base colouring, I remembered I needed to find a printer driver on my hard drive, so I opened an explorer window. Then, I realized I had the wrong directory, so I closed it. 2 seconds later, explorer killed itself. Then, it took kernel32 out!!!!! WHY!? Why do we have to use explorer?! And people want to use it as a web-browser, too? It can't even handle opening and closing one window! -_- Needless to say, I lost some of my art-colouring time. (I'd last saved after finishing 1/4 of the base colour.) Blah. Moral of the story: don't even dream of multi-tasking under Windows. 
 
Let's see. 12/17, I added a Guest book. I kind of wanted some way to interact with visitors and that's the first thing I could find. -_- 

Posted: 月 - 12月 18, 2000 at 09:31 午後          


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